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By Jason Bacot
Airsoft guns are replicas of real firearms. There are airsoft shotguns, rifles, and pistols. They shoot plastic pellets using a spring-driven piston that’s usually operated by an electric motor. Velocities can get up to 650 feet per second, though many air gun tournaments require players to use lower-velocity guns.
There’s no one single set of airsoft tournament rules the way there are rules for team games like basketball. With airsoft, rules vary by group, but there are some commonalities that every beginner should familiarize himself or herself with. For one thing, safety rules are non-negotiable. You will have to wear protective, full-length clothing and eye protection. Pellets hurt when they hit, and yes, they can “put an eye out.”
In many places, the weapons have to have bright orange tips to distinguish them from their real counterpart weapons. Nobody is allowed to have metal BBs, because they pierce the skin, and with many games, the velocity of the gun must be under 400 feet per second.
Another commonality among airsoft games is the honor system. If you are hit, you’re “out” and you’re eliminated from play until the next round, unless the specific games of your tournament specify otherwise. The teams should be fairly well-balanced, and they should be easy to distinguish from one another, perhaps with different colored vests or jerseys. One-hit kills are typical, meaning that any bodily contact with a BB is considered a kill.
The games rely on each player’s honesty, because the player is the only one who truly knows whether they’ve been hit or not. Once you’re hit, you shout, “Out!” and exit the field so that other players won’t hit you when you’re “dead.” Once you’re out, you have to keep quiet and you aren’t allowed to give any visual or other kind of hints to your teammates about enemy strategy or location.
Tournaments do not have time-outs, and sides do not take hostages. The boundaries of play must be clearly laid out for everyone, and no-fire zones must be made known to all.
The “tighter,” faster paced version of airsoft games is the Close Quarters Battle, or CQB. These take place in smaller areas, and weapons must have a maximum velocity of 350 feet per second for safety. In CQBs, there is minimal cover, so the game is fast, adrenaline-fueled, and exciting.
Field games give players more cover and more room to spread out. Maximum velocities are often 400 feet per second or more. In these games, airsoft sniper rifles, and other rifles like M16s and M4s are used. These are more strategic and slow-paced than CQBs.
In military simulations, teams may remain on the field for days, only returning to safety zones for medical emergencies. An event in Sweden called BERGET lasts for six days with no breaks! Some large-scale military simulation operations even use vehicles like trucks and vans.
But the purpose of all airsoft gun tournaments is to give participants a chance to strategize, develop teamwork, exercise, and have fun.
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Source:
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